This 3D anatomical model depicts the human heart. The model was created using medical data. DICOM files were segmented using Materialise Mimics. The segemented model was then retopologized and textures painted in ZBrush. The model and texture assets were loaded and applied in Autodesk Maya, where a rotating animation was created and rendered using the Mental Ray renderer. The animation was finalized in Adobe After Effects.
 
The model was built for the purpose of testing various WebGL frameworks, and subsequently creating a web-based interactive.
The demo of the applicatoin can be seen at here.
 
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